GamCare and YGAM agreed on four main goals in advance:
Every student between the ages of 11 and 19 should take part in a lesson on gambling awareness at least once during their school career.
All teachers, social workers and other professional groups dedicated to the upbringing of young people should have uncomplicated access to information about gambling risks and gambling addiction.
Parents and legal guardians should be made aware of the topic and also be given all the information they need to be able to identify any problems at an early stage.
Minors who already have problematic gaming behavior or suffer from a relative’s gambling addiction should receive targeted and age-appropriate therapies.
The main focus is on the open conversation. Young people should feel able to talk to others about gambling risks and to seek help in an emergency without inhibitions.
Young people know too little about gambling
According to GamCare, a targeted educational program in a school setting is long overdue. Surveys and studies have repeatedly shown that many young people have very one-sided ideas about gambling. Anna Hemmings, Chair of GamCare, explains:
GamCare has been working with young people and youth workers for years to educate them about gambling. What we’ve seen in the classrooms is a polarized view of gambling and a lack of clear awareness of the risks.
Gaming education should therefore be just as important in the education sector as education about other health-threatening behaviors.
Despite the ongoing COVID-19 pandemic that has left all UK educational institutions closed until further notice, the initiative should be launched immediately.
First of all, high-quality video lessons and other digitally conveyable content served as teaching material. It remains to be seen whether the project will be accepted by the young people and will bear fruit.